Clicker Simulator
A neon world where every click makes you stronger.
PlayOverview
Clicker Simulator is a Roblox incremental game built around clicking, rolling and collecting auras. Players earn clicks, roll for auras of different rarities (including mutated variants), fuse them, rebirth for permanent progress and unlock new worlds. A deep progression layer, daily and weekly quests, an account level, titles and achievements, keeps players coming back, while trading, pets, an hourly World Boss and live events (Lucky Storm, Luck Rush, a Halloween event) add variety and social play.
What I built
Gameplay System
- Click & Roll Loop – Players click to earn currency and roll for auras of different rarities, including mutated variants.
- Fusion & Rebirths – Auras can be fused, and rebirths give permanent progress and unlock new content.
- Aura Index – A collection book that tracks every discovered aura and pays out claimable rewards.
- Worlds & Pets – Multiple worlds to explore and collectible pets, including special pets earned through gameplay.
- Quests & Levels – Daily and weekly tasks, an account level with XP rewards and a daily login streak.
- Titles & Achievements – Unlockable titles that players can equip and show above their head.
- Trading & Gifting – Safe player-to-player trades and gifts.
- World Boss – A boss that spawns every hour and rewards the players who help defeat it.
- Events & Codes – Timed events (Lucky Storm, Luck Rush, Halloween) and redeemable codes, including limited-time launch codes.
- Boosts & Rankings – Temporary boosts, a global top 10 and a weekly XP ranking with prizes.
Data & Backend
- Server-Authoritative Logic – Core game logic runs on the server and is split into separate services (quests, achievements, boss, events, passes, codes).
- Save System – DataStores save each player's progress, quests, achievements and redeemed codes between sessions, with batched writes and retries.
- Monetization – Gamepasses and developer products with real ownership checks and gift support.
- Cross-Server Features – MemoryStore and TeleportService find players across servers and power soft-shutdown updates with a live countdown.
- Moderation Tools – Admin command system with bans, mutes and chat and join/leave logs.
- Logging Pipeline – Webhooks send in-game logs to Discord.
UI
- Custom Interface – A fully custom UI built from a shared kit: shop, quests, index, trade, profile, settings and leaderboards.
- Player List – A Roblox-style list with per-player actions (add friend, inspect avatar, profile, trade).
- Responsive Layouts – Designed for PC, phone and gamepad.
- HUD & Notifications – Loading screen, notifications, event and boss elements and an update countdown banner.
- Staff Panels – Command bar, ban and mute lists, a log viewer and a freecam for video capture.
Screenshots
A Problem I had
A Problem I had was setting up the Clicker Code, it had some issues, with not recognizing the Click Button, but after I redesigned the layout, it worked properly. As well as setting up the Logs, some where working and others not.